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FAREVER · SHIRO GAMES

News

Official Farever news, updates and announcements.

Updated automatically every hour. Last checked: 10 September 2026

Latest post
Update announcement

Call to Glory Major Update #2 - Available September 30th

Release is announced for 30 September 2026; a public test is already available.

Rewritten notes · Source: Shiro Games

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Key changes

  • Heroic difficulty adds tougher boss behaviour, epic equipment and Glory medals.
  • Initial test dungeons: Mayda, Crabgantua, Mine Estrone and Ratsar.
  • Spark Cube stores 50% damage for 20 seconds before releasing it; Obelisk waters recharge it.
  • Compass, shared markers, improved chat and combat revival are included.
  • Reputation, infusions, emotes, achievements and additional dungeons are planned.

Summary of the official changes at the publication date.

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Patchv0.2.3.28751

Patch Notes for 29/07/2026

Version 0.2.3.28751 adds Arsenal and Training Manual feedback plus oxygen spots in New Atlaan.

Rewritten notes · Source: Shiro Games

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Key changes

  • Fixes cover the Codex, achievements, Steam Deck chat and health bars.
  • Weapon basic attacks now use their intended scaling attributes.
  • Summons, consumables, prices, grapples, collisions and weapon skills receive fixes.
  • Blink and Urge to Kill are corrected.
  • Known issues remain with Munster Chunk, enemy pathing and Codex descriptions.

Summary of the official changes at the publication date.

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Patchv0.2.2.28417

Patch Notes for 17/07/2026

Version 0.2.2.28417 closes started rifts to new entrants and corrects guaranteed dungeon equipment rewards.

Rewritten notes · Source: Shiro Games

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Key changes

  • Boss weapons have at least rare base rarity. Zoey trades Demonic Souls for Spark Dust.
  • Ray of Chaos damage is halved, its knockback reduced; Robin Hoof hounds no longer stun on charge.
  • Chakram enters the final phase at 25% health, spawns one gate, uses a 12% shield and stops opening rifts on players during that phase.

Summary of the official changes at the publication date.

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Patchv0.2.1.28382

Patch Notes for 16/07/2026

Version 0.2.1.28382 fixes launchers, moving portals, NPC loot and premature group instance starts.

Rewritten notes · Source: Shiro Games

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Key changes

  • Rift scaling follows participant levels and changing group size. Boss health and chat notifications are adjusted.
  • Shaarlize receives cloud timing, orb and reset fixes.
  • Soulstone locations and shared rewards are corrected.
  • Known issues include trinket descriptions, achievements, fountains and golem movement.

Summary of the official changes at the publication date.

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Update announcement

Major Update #1 | The Nightling invasion

Version 0.2.0.28315 introduces hourly rifts, Ramburg, Crimson Barracks and Chakram.

Rewritten notes · Source: Shiro Games

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Key changes

  • The level cap rises to 25 with new equipment, weapons, recipes and over fifty collectibles.
  • Closing rift gates improves rewards; Demon Hunters offer dedicated purchases.
  • Spectator mode, hidden equipment options and DLSS are added.
  • Performance and synchronization improve; long cooldowns reset after boss wipes.
  • Classes, weapons, activities, interface and loot receive fixes.

Summary of the official changes at the publication date.

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Update announcement

The Nightling Invasion | Out on July 15th

Historical announcement: the Nightling Invasion was scheduled for 15 July 2026 following playable-preview feedback.

Rewritten notes · Source: Shiro Games

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Key changes

  • See the 15 July major-update publication for the released changes.

Summary of the official changes at the publication date.

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Test versionv0.1.9.27826

Public Test Patch Notes for 07/07/2026

Test branch 0.1.9.27826 schedules hourly rifts with fifteen-minute warnings and two-minute entry windows.

Rewritten notes · Source: Shiro Games

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Key changes

  • The timed challenge keeps three gates open and awards milestone rewards.
  • Demonic Souls, Nightblood and Soulstones unlock purchases or summons; the Demon Hunter is in Ramburg.
  • Robin Hoof and Maat Demon are adjusted, alongside synchronization and visual fixes.

Summary of the official changes at the publication date.

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Test version

The Nightling Update | Playable Preview available now

The Nightling preview is available through Steam’s game properties and beta selection.

Rewritten notes · Source: Shiro Games

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Key changes

  • Existing characters are copied, with separate test progression.
  • Initial content includes Ramburg, the Barracks and one rift boss.
  • Merchants provide equipment for testing; some ultra-rare drops are disabled.
  • Translations remain provisional while feedback informs performance, balance and rewards.

Summary of the official changes at the publication date.

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Test version

The Nightling Invasion | Major Update Preview June 23rd

The Nightling preview was announced for 23 June on a public test branch.

Rewritten notes · Source: Shiro Games

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Key changes

  • Testing focuses on rifts, their enemies and bosses, and Ramburg.
  • Copied characters progress separately from live characters.
  • Feedback targets stability, performance, balance and rewards. The test branch is intended to remain available afterward.

Summary of the official changes at the publication date.

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Patch

Patch Notes for 29/05/2026

Version 0.1.6.2 fixes Codex entries, refreshed shields and controller navigation.

Rewritten notes · Source: Shiro Games

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Key changes

  • The Valley merchant gains several rare level-20 weapons.
  • Mage changes shorten Spark Beam to one second, remove Spark Shield’s cost and strengthen Static Nova.
  • Warrior/Priest critical talents, Spark recovery and Chaincast are adjusted.
  • Magma Mia, Book of Mimi’zan, Amon Ram and Twin Pillars are rebalanced.

Summary of the official changes at the publication date.

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Patchv0.1.6

Patch Notes for 28/05/2026

Version 0.1.6 rebalances critical conversion and makes blocking prevent status application.

Rewritten notes · Source: Shiro Games

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Key changes

  • Several Warrior/Priest healing and critical bonuses are reduced. Rogue poison talents are reorganized and strengthened.
  • Mage Chaincast lasts fifteen seconds with revised talents.
  • Many weapons change; rank-3 Bloodrage Aura healing has a six-second cooldown instead of three.
  • Map readability improves and six bank bag slots can be purchased.

Summary of the official changes at the publication date.

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Patchv0.1.5.25921

Patch Notes for v0.1.5

Version 0.1.5.25921 fixes boss resets and golem interactions.

Rewritten notes · Source: Shiro Games

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Key changes

  • Cheese Station trains and chest placement are adjusted.
  • Several enemy populations change; weapon skills and Mage/Warrior talents are corrected.
  • Items previously stacking to 200 now stack to 1,000, and bank capacity reaches 100 slots.
  • Controller support, day/night synchronization and several items are improved.

Summary of the official changes at the publication date.

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Patch

Patch Notes for v0.1.4

Item duplication and other exploits are fixed.

Rewritten notes · Source: Shiro Games

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Key changes

  • Gold is capped at 499,999; accounts support up to eight characters.
  • Weapon-upgrade materials remain tied to their level range.
  • Negative armour/resistance damage bugs are fixed.
  • Summon boss kills now complete objectives; Mine Estrone latency is addressed.

Summary of the official changes at the publication date.

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Patchv0.1.3.25687

Hotfixes for v0.1.3.25687

Version 0.1.3.25687 fixes Steam invitations accepted before entering the game.

Rewritten notes · Source: Shiro Games

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Key changes

  • Totems return to their intended duration.
  • Northern-map performance improves alongside minor fixes.

Summary of the official changes at the publication date.

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Patch

Patch Notes for v0.1.3 + Over 100k Farseekers!

Version 0.1.3.25608 fixes party invitations, separated groups and data loss.

Rewritten notes · Source: Shiro Games

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Key changes

  • Inventory gains sorting, custom stack splitting and crafting from bank materials.
  • Every player receives equipment; hard-dungeon weapons are level 20.
  • Controller actions, bindings and deletion confirmation improve.
  • Quest, boss, weapon and Priest fixes are included.
  • Sorting a full inventory or bank remains a known issue.

Summary of the official changes at the publication date.

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Patch

Patch Notes for v0.1.2

Version 0.1.2 fixes untranslated text and introduces performance improvements.

Rewritten notes · Source: Shiro Games

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Patch

Patch notes for v.0.1.1

Version 0.1.1 improves server performance.

Rewritten notes · Source: Shiro Games

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Key changes

  • Moving-platform pushes and stuttering are corrected, along with grapple-point visibility.
  • Several crashes, bugs and performance problems are addressed.

Summary of the official changes at the publication date.

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Test version

Beta Update - Honeywood

Historical beta update: Honeywood and the Hivetree open.

Rewritten notes · Source: Shiro Games

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Key changes

  • New encounters include Gatsbee inside the trunk and Lady Bee above.
  • The test server resets alongside a new access wave.
  • At that time, four thousand daily invitations and up to three friend invites per tester were announced; these were beta arrangements.

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Test version

Closed Beta Update - Enter Enripit

Enripit opens during the closed beta, with Crimson Ram surface activities and Kobold underground activities.

Rewritten notes · Source: Shiro Games

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Key changes

  • Ratsar joins as a boss using firebombs and a greatsword.
  • A new beta-access wave accompanies the region. This is an archived announcement.

Summary of the official changes at the publication date.

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